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Prob de config ! le jeu ne se lance pas

n°310
Gakaak
Posté le 13-10-2007 à 11:41:42  profilanswer
 

Bonjour à tous !
 
Comme la plupart de ceux qui postent ici, j'ai un problème :(
 
Voila le message que j'obtiens lorsque je lance le jeu.
 
...loading binary 'generated/declb/surfacetypes/texturesheets/slipgate/strogg_sheet02.stmapb'
...loading binary 'generated/declb/surfacetypes/texturesheets/slipgate/village02.stmapb'
...loading binary 'generated/declb/surfacetypes/texturesheets/slipgate/village03.stmapb'
...loading binary 'generated/declb/surfacetypes/texturesheets/slipgate/village04.stmapb'
...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley08.stmapb'
...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_assault_bridge.stmapb'
...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_jetty.stmapb'
...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_1.stmapb'
...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_2.stmapb'
...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_3.stmapb'
...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_4.stmapb'
...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_5.stmapb'
...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_6.stmapb'
...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_7.stmapb'
...loading binary 'generated/declb/surfacetypes/texturesheets/volcano/doors_details.stmapb'
...loading binary 'generated/declb/surfacetypes/texturesheets/volcano/walls_trims.stmapb'
...loading binary 'generated/declb/renderprogs/atmosphere.rprogb'
...loading binary 'generated/declb/renderprogs/coverage.rprogb'
...loading binary 'generated/declb/renderprogs/depth.rprogb'
...loading binary 'generated/declb/renderprogs/foglights.rprogb'
...loading binary 'generated/declb/renderprogs/heathaze.rprogb'
...loading binary 'generated/declb/renderprogs/imposters.rprogb'
...loading binary 'generated/declb/renderprogs/occlusion.rprogb'
...loading binary 'generated/declb/renderprogs/portals.rprogb'
...loading binary 'generated/declb/renderprogs/renderbindings.rprogb'
...loading binary 'generated/declb/renderprogs/sfx.rprogb'
...loading binary 'generated/declb/renderprogs/sfx2.rprogb'
...loading binary 'generated/declb/renderprogs/shadow.rprogb'
...loading binary 'generated/declb/renderprogs/skies.rprogb'
...loading binary 'generated/declb/renderprogs/stuff.rprogb'
...loading binary 'generated/declb/renderprogs/trivial.rprogb'
...loading binary 'generated/declb/renderprogs/water.rprogb'
...loading binary 'generated/declb/renderprogs/game/railgunscope.rprogb'
...loading binary 'generated/declb/renderprogs/game/sniperscope.rprogb'
...loading binary 'generated/declb/renderprogs/interaction/basic.rprogb'
...loading binary 'generated/declb/renderprogs/interaction/basic_alphatest.rprogb'
...loading binary 'generated/declb/renderprogs/interaction/basic_detail.rprogb'
...loading binary 'generated/declb/renderprogs/interaction/basic_detailwm.rprogb'
...loading binary 'generated/declb/renderprogs/interaction/foliage.rprogb'
...loading binary 'generated/declb/renderprogs/interaction/parallax.rprogb'
...loading binary 'generated/declb/renderprogs/interaction/self_illum.rprogb'
...loading binary 'generated/declb/renderprogs/interaction/separate_depth.rprogb'
...loading binary 'generated/declb/renderprogs/interaction/strogg.rprogb'
...loading binary 'generated/declb/renderprogs/interaction/translucent.rprogb'
...loading binary 'generated/declb/renderprogs/megatexture/ambient.rprogb'
...loading binary 'generated/declb/renderprogs/megatexture/glslambient.rprogb'
...loading binary 'generated/declb/renderprogs/megatexture/glslinteraction.rprogb'
...loading binary 'generated/declb/renderprogs/megatexture/interaction.rprogb'
...loading binary 'generated/declb/renderprogs/postprocess/glare.rprogb'
...loading binary 'generated/declb/renderprogs/skinning/skinning_matrix.rprogb'
...loading binary 'generated/declb/imposters/imposters.impb'
...loading binary 'generated/declb/localization/locstr/default.locstrb'
...loading binary 'generated/declb/localization/locstr/engine/keys.locstrb'
...loading binary 'generated/declb/localization/locstr/engine/misc.locstrb'
...loading binary 'generated/declb/localization/locstr/engine/sdnet.locstrb'
...loading binary 'generated/declb/localization/locstr/game/achievements.locstrb'
...loading binary 'generated/declb/localization/locstr/game/chat_gdf.locstrb'
...loading binary 'generated/declb/localization/locstr/game/chat_gdf_bot.locstrb'
...loading binary 'generated/declb/localization/locstr/game/chat_strogg.locstrb'
...loading binary 'generated/declb/localization/locstr/game/chat_strogg_bot.locstrb'
...loading binary 'generated/declb/localization/locstr/game/classes.locstrb'
...loading binary 'generated/declb/localization/locstr/game/default.locstrb'
...loading binary 'generated/declb/localization/locstr/game/intros.locstrb'
...loading binary 'generated/declb/localization/locstr/game/loadtips.locstrb'
...loading binary 'generated/declb/localization/locstr/game/obituaries.locstrb'
...loading binary 'generated/declb/localization/locstr/game/ranks.locstrb'
...loading binary 'generated/declb/localization/locstr/game/rewards.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tooltips.locstrb'
...loading binary 'generated/declb/localization/locstr/game/votes.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks/solo_aggressor.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks/solo_all.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks/solo_common.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks/solo_constructor.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks/solo_covertops.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks/solo_engineer.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks/solo_fieldops.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks/solo_gdf.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks/solo_infiltrator.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks/solo_medic.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks/solo_oppressor.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks/solo_soldier.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks/solo_strogg.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks/solo_technician.locstrb'
...loading binary 'generated/declb/localization/locstr/guis/admin.locstrb'
...loading binary 'generated/declb/localization/locstr/guis/bindings.locstrb'
...loading binary 'generated/declb/localization/locstr/guis/game.locstrb'
...loading binary 'generated/declb/localization/locstr/guis/global.locstrb'
...loading binary 'generated/declb/localization/locstr/guis/hud.locstrb'
...loading binary 'generated/declb/localization/locstr/guis/limbo.locstrb'
...loading binary 'generated/declb/localization/locstr/guis/mainmenu.locstrb'
...loading binary 'generated/declb/localization/locstr/guis/maps.locstrb'
...loading binary 'generated/declb/localization/locstr/maps/area22.locstrb'
...loading binary 'generated/declb/localization/locstr/maps/ark.locstrb'
...loading binary 'generated/declb/localization/locstr/maps/canyon.locstrb'
...loading binary 'generated/declb/localization/locstr/maps/island.locstrb'
...loading binary 'generated/declb/localization/locstr/maps/locations.locstrb'
...loading binary 'generated/declb/localization/locstr/maps/objectives.locstrb'
...loading binary 'generated/declb/localization/locstr/maps/outskirts.locstrb'
...loading binary 'generated/declb/localization/locstr/maps/quarry.locstrb'
...loading binary 'generated/declb/localization/locstr/maps/refinery.locstrb'
...loading binary 'generated/declb/localization/locstr/maps/salvage.locstrb'
...loading binary 'generated/declb/localization/locstr/maps/sewer.locstrb'
...loading binary 'generated/declb/localization/locstr/maps/slipgate.locstrb'
...loading binary 'generated/declb/localization/locstr/maps/valley.locstrb'
...loading binary 'generated/declb/localization/locstr/maps/volcano.locstrb'
------------------------------
couldn't exec 'etqwconfig.cfg'
execing 'localization/french/defaultbinds.cfg'
couldn't exec 'etqwbinds.cfg'
couldn't exec 'autoexec.cfg'
Vendor:10DE Device:0194
Detected
  4 2.41 GHz CPU
 2816 MB of System memory
 768 MB of Video memory on an optimal video architecture
 
This system qualifies for High quality!
execing 'specs/highspec.dat'
execing 'specs/highspec_cpu.dat'
execing 'specs/highspec_gamedetail.dat'
execing 'specs/highspec_gpu.dat'
execing 'specs/highspec_gpudetail.dat'
execing 'specs/highspec_lighting.dat'
execing 'specs/highspec_foliage.dat'
Vendor:10DE Device:0194
execing 'specs/highspec_foliage.dat'
Failed to open server license code file for reading.
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...calling LoadLibrary( 'opengl32' ): succeeded
...initializing QGL
------- Initializing renderSystem --------
----- R_InitOpenGL -----
X..GL_ARB_multitexture not found
X..GL_ARB_texture_cube_map not found
X..GL_ARB_texture_non_power_of_two not found
X..GL_ARB_texture_compression not found
X..GL_EXT_texture_filter_anisotropic not found
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
X..GL_EXT_texture3D not found
X..GL_EXT_texture_rectangle not found
X..GL_ARB_texture_rectangle not found
X..GL_EXT_stencil_wrap not found
X..GL_EXT_stencil_two_side not found
X..GL_ATI_separate_stencil not found
X..GL_ARB_vertex_buffer_object not found
X..GL_ARB_vertex_program not found
X..GL_ARB_fragment_program not found
X..GL_EXT_depth_bounds_test not found
X..GL_ARB_point_sprite not found
X..GL_ARB_occlusion_query not found
X..GL_EXT_framebuffer_object not found
X..GL_EXT_packed_depth_stencil not found
X..GL_EXT_blend_minmax not found
X..GL_ARB_multisample not found
X..GL_ARB_shader_objects not found
X..GL_ARB_vertex_shader not found
X..GL_ARB_fragment_shader not found
X..GL_ARB_fragment_program_shadow not found
X..GL_ARB_shadow not found
X..GL_ARB_depth_texture not found
X..GL_EXT_gpu_program_parameters not found
********************
ERROR: The current video card / driver combination does not support the necessary features: GL_ARB_multitexture GL_EXT_texture3D GL_ARB_texture_rectangle or GL_EXT_texture_rectangle GL_ARB_occlusion_query GL_ARB_vertex_program GL_ARB_fragment_program GL_ARB_shader_objects GL_ARB_vertex_shader GL_ARB_fragment_shader
********************
--------------- BSE Shutdown ----------------
---------------------------------------------
Shutting down OpenGL subsystem
...releasing DC
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
idRenderSystem::Shutdown()
Shutting down performance queries
Error during initialization
 
Ma carte graphique est une 8800 ultra avec les derniers drivers Nvidia 163.71 installé.
 
HELP !  
 
 
 

mood
Publicite
Posté le 13-10-2007 à 11:41:42  profilanswer
 

n°311
patapouf
Pas ta pouf
Posté le 13-10-2007 à 13:03:49  profilanswer
 

Citation :

ERROR: The current video card / driver combination does not support the necessary features: GL_ARB_multitexture GL_EXT_texture3D GL_ARB_texture_rectangle or GL_EXT_texture_rectangle GL_ARB_occlusion_query GL_ARB_vertex_program GL_ARB_fragment_program GL_ARB_shader_objects GL_ARB_vertex_shader GL_ARB_fragment_shader

 

Ceci laisse supposer qu'il y a un problème avec ton driver.

 

T'as essayé d'installer le précédent pour voir  ?

 

edit :

 

sur le site nvidia :

  

Conseils d’installation:

 

Avant d’installer de nouveaux pilotes, veillez à désinstaller tous les pilotes d’affichage NVIDIA installés, en utilisant le Panneau de configuration de Windows. Sélectionnez Démarrer > Panneau de configuration > Ajout/Suppression de programmes, recherchez « NVIDIA Windows Display Drivers » ou « NVIDIA Display Drivers » puis sélectionnez Supprimer.

 

T'as fait ça dans les règles de l'art ?

 



Message édité par patapouf le 13-10-2007 à 13:10:52

---------------
Testipurée aura ta peau ©
TF2 & L4D - HFR community
n°312
Gakaak
Posté le 13-10-2007 à 19:10:42  profilanswer
 

Bravo!! je n'avais effectivement pas respecter la desinstallation puis la reinstallation de mes drivers.
 
En effet, le jeu tourne à merveille actuellement! :)
 
Je te remercie d'avance pour ton conseil et ton post Patapouf!
 
Gakaak

n°313
patapouf
Pas ta pouf
Posté le 13-10-2007 à 23:39:20  profilanswer
 

bisou.


---------------
Testipurée aura ta peau ©
TF2 & L4D - HFR community
n°316
Plunder
Posté le 14-10-2007 à 23:40:28  profilanswer
 

C'etai assez facile.....on voit bien le probléme il est clair et net, il apparait à la 164em ligne de ton post, et là.......................ben on voit bien que y a kek chose qui va pas ! Heureusement, tu a ici des gars qui savent lire (!!)
 
 
bon j'arrete......
 
 
 

n°317
patapouf
Pas ta pouf
Posté le 15-10-2007 à 08:02:21  profilanswer
 

Merci d'oublier le sms ici, plunder.
 


---------------
Testipurée aura ta peau ©
TF2 & L4D - HFR community

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